01. Learndirect, The Legula Adventure (2008) Concept, Creative Direction, Project Management, IA, UX, User Testing

Nominated for a children's BAFTA and winner of an e-Learning age award, The Legula Adventure is an immersive, educational game set within a 3D, virtual world. Designed to be played by both parent and child, users are able to advance the narrative of the story by solving simple literacy and numeracy puzzles and games.

Legula Adventure

02. Visa, Play your Pre-Pay card right (2008) Concept, Creative Direction, Project Management, IA, UX

An educational game to promote the responsible use of a pre-pay credit card to teenagers. The user must complete three tasks without going into the red. The choices the user makes directly affects the clothes, locations and actions of the teenagers in the video.

Visa, Play your Pre-Pay card right

03. BBC Jam, French KS2 (2007) Concept, Script, Creative Direction, Project Management, IA, UX, User Testing

A huge, immersive 3D experience. Users join the French band Superstar on their tour around France. Each location gives the user the chance to practice their French, as well as teaching an inter-cultural understanding of the places and people of France.

BBC Jam, French KS2 (2007)

04. Channel 4, Social networking ideas / pilot (2008) Ideas & concepts, Research, User Testing, Documentation

A research/pilot project commissioned to investigate using social networking applications to educate 14-19 year olds about sexual health. I concieved 5 different ideas, user tested them in London and Norwich, then documented and presented the results to C4.

Channel 4, Social networking ideas / pilot (2008)

05. BBC Jam, Music KS2 (2006) Concept, Script, Creative Direction, Project Management, IA, UX, User Testing

Set within a stylised, 3D environment. Users enter the magical Musical Circus, meeting various characters along the way, while engaging in musical games and learning tasks involving rhythm, composition, timbre, musical genres and more.

BBC Jam, Music KS2 (2006)

06. Kraft, Dairylea Robots Microsite (2005) Concepts, Project Management, IA

A competition microsite created by Dairylea to promote the animated film Robots. Codes on packs of Dairylea gave the user the chance to enter a prize draw to LA to build they own robot. The flash site let the user build their own robot and rate others, play 4 different online games and watch the film trailer.

Kraft, Dairylea Robots Microsite (2005)

07. Citizenship Foundation, Who Wants To Be A Student Anyway? (2005) Concepts, Project Management, IA

A fun and engaging educational game to promote a sense of financial responsibility and awareness to university students. The choices made within the game, feedback to and promote, the financial information contained within the html site.

Citizenship Foundation, Who Wants To Be A Student Anyway? (2005)